SHADOWS OF MALICE IS COMING BACK INTO PRINT!
In response to significant demand, we at Devious Weasel Games are sponsoring a limited reprint run of Shadows of Malice! The reprint will be available in summer 2019, but you may pre-order your copy today! The reprint will be the same game as the original with an updated rule book (don’t worry if you have the original game, you’ll be able to download the updated rule book for free when it becomes available).

Why should you consider pre-ordering? After all, you’re going to give up your money today and not receive a product until next year. Here’s the scoop:

  • We don’t KickStart; we privately fund all our products. The game will be printed and delivered to the market. Your pre-order payment will help us pay off the debt we took on to fund the reprint. That would really help us out!

  • Your reserved copy will be sent out directly from the publisher via priority mail. For U.S. orders, shipping will be free. For orders outside the U.S., your S&H costs will be reduced by $15. (We wish we could help more, but we don’t have the volume to qualify for USPS discounts.)

  • You’ll get a 25% discount on the price of the game! Just a little gift for you if you are willing to pre-pay for your copy.

  • You’ll sleep better at night knowing that you’ve personally helped out a small publisher and avoided the usury of the secondary market!


We’re extremely appreciative of the wonderful uptake Shadows of Malice has enjoyed, and encourage anyone interested in details and feedback from actual players to visit the Shadows of Malice page on boardgamegeek page and read the comments and reviews.

Check out two two awesome expansions!

If you are interested in learning more about Shadows of Malice, please take a few moments to check out the game's:

Backstory Game Synopsis Sample Turns Instructional Videos Written and Video Reviews

Shadows of Malice is an imagination-driven, overland adventure in the spirit of the early role playing games without a game master. Players control avatars, heroic champions imbued with the power of Light and a unique mastery over Light.  Each turn, the players move through the Realm, confronting their fate, battling creatures with deadly abilities, and engaging the services of cities and mystics in order to gather the potions, treasure and soulshards they will need to defeat the stronghold Guardians, now mindless and aggressive defenders of their Wells.  The Light or Dark nature of each Well is revealed only when its Guardian is defeated.  Meanwhile, Xulthûl’s Shadows are thickening in the Shadow Realm… preparing their own malice…